Thursday, 20 June 2013
Little red Corvette: A Review of the Jedi Consular Story part 3.5
So by level 16 or so, you've got your lightsaber. You've got a henchman in Qyzen Fess. You even have the title of a full Jedi with the confidence of the Jedi Council. But something's missing. There's just one more thing that will make you really feel like an agent of change in this crap-sack galaxy.
The Defender-class light corvette is just that thing.
Playing Knights of the Old Republic and its sequel The Sith Lords, the most important location, as essential to the story as any planet you visited, was the ship. The Ebon Hawk was where a great of of character interaction took place. It was the anchor, the thread which tied everything else together. In SWTOR, the ship your character acquires serves much the same purpose. It's your home, base of operations and, past a certain point, the only place where you can initiate conversations with your companion characters.
The Defender-class is a beautiful place to live. Bigger than the Ebon Hwak and much more comfortable. Brightly lit with high ceilings and a warm colour palate, it suits the Jedi perfectly. It also comes with a droid who's programmed to crawl up your ass as soon as you step on board. Qyzen parks himself in the engine room. Each companion you pick up along the way will find claim their own spot on the ship. Once you've settled in, it's time to begin Chapter 1. The first of the ill Jedi Masters you need to rescue is on Taris. Now, why does that planet sound familiar?
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